I agree that Bardblade is probably a better build (read: higher optimization threshold), though it may not be the feel the OP wants.īardblade without using Bard is (maybe?) possible using even a single level of Warrior Skald (Warblade 5/WS 1/Warblade 19), though the stacking levels for Bardic Music uses from Song of the White Raven may not trigger since you have no Bard levels. "But enhancement bonuses and tomes" are also available to the Bardblade. Your base Strength Score at level 20 is only going to give you+5 to attack and damage, which Inspire Courage alone will match or beat. Gauntlets of Heartfelt blows give you added damage based on Charisma. Snowflake Wardance increases your chance to hit beyond where you would be if you focused on Strength or Dex exclusively. The question of how you are going to go into battle unarmored like Bradely without a high Wisdom or Charisma score raises its head. Charisma and Wisdom are the two attributes easiest to make a SAD character out of. If you need more feats and are sticking close to the Character's backstory/alignment there's easy arguments for swearing yourself to an Elder Evil or signing a Faustian Pact (Pact direct most easily defended, though if you keep the training montage a Pact Insidious might be argued). There's a bunch of different ways to take this, which I hope my maundering has touched on - it's up to you what you want your Furher-King Bradley to be built as. A level of Swordsage or Martial Study and Martial Stance for Shadow Hand maneuvers would qualify for Shadow Blade, letting you dump STR and focus on DEX (though you would need Weapon Finesse from somewhere). Speaking of Rapiers, they have the nifty ability to benefit from both Weapon Finesse and Power Attack, opening up the Shocktrooper chain if you want. I'd be inclined to keep TWF and Oversize TWF for the dual wielding Rapiers because that's awesome. In that case you could drop at least GTWF and ITWF to free up feats (Gloves of the Balanced Hand gives you ITWF if you have TWF still). HOWEVER, since you're going Warblade, the Tiger Claw maneuvers give you methods of making additional attacks with off-hand weapons for standard actions, allowing you to move and attack in a manner that emulates TWF pretty well and obviates the need for Pounce. Picking up Rage might not be the worst thing either, as Bradly has a bit of rage-monster in him, and it would give you access to the Intimidating Rage feat if you're going fear escalation route. The easiest one is to take a level of Barbarian with the infamous Spirit Lion Totem ACF to get pounce. Currently you don't have a method to do this. The primary thing I've noticed is that for the TWF feat chain to be effective you need to be able to make full attacks every round. I've been thinking about this a little more and have some additional thoughts: (Currently I'm a human but I could possible switch it to Elan as that would fit the homunculus theme better)Įdit: Character sheet for anyone interested Note: I'd like to keep Warblade 20 as I think the dual stances would be a fitting thing but I'd be willing to get rid of that if it multiclassing would help with the idea. The main weakness I find with the build is enemies with DR, which is unforunate as IIRC they are very frequent in higher levels. Maneuvers I have pretty much set, it was WAY easier to pick those than I thought. I'm going for more flavor than all out power, but I'd like to keep the TWF tree in this build. I'm building a TWF Warblade based off of Furher King Bradley from FMA:Brotherhood and I'm having a little trouble with feats.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |